Understand every player. Every session. Every level.
Dashboards can't tell the full story. See where most players go, get stuck, and rage quit across all sessions.

Gamers say Unreal games have bad performance. Prove the haters wrong. Automatically collect traces from your players.

Active players, zombies killed, pets given to animals, double-jumps while on fire. Build the dashboard you need.

Level design looks flawless in screenshots. Then you watch a real player go through your game and miss the exit three times.

Once you launch, collecting data from a handful of trusted players is no longer enough. Track all your players in one centralized place.
Made for Unreal games, not repurposed from a mobile or web tracking tool built for clicks and pageviews. Install the plugin, paste your API key, and you're live.
Let's be honest. You could vibecode a clone of this over a weekend. This one has been tried in production, tested across real launches, and maintenance is on us.
Plug into your existing workflow. Your data, where you need it.
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