The right tools won't solve game development,
but they'll make it bareable.
Unreal has support for some amazing studio analytics. But it is currently only leveraged by Horde which is not easy to set up all studios.
Game development is already complicated. Throw in a cloud provider for a metadata service or symbol store and it becomes a nightmare.
Project managers can be nice people. However they need to give them clear insights into what the team is doing and the state of the project.